
cmake_minimum_required(VERSION 3.5)

project(LoveStar VERSION 0.1 LANGUAGES CXX)

set(CMAKE_INCLUDE_CURRENT_DIR ON)

set(CMAKE_AUTOUIC ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)

set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)

set(QT_PATH "$ENV{QT6_DIR}")
set(CMAKE_PREFIX_PATH ${QT_PATH}) #这里需要填入自己安装的路径


find_package(QT NAMES Qt6 Qt5 REQUIRED COMPONENTS Widgets LinguistTools)
find_package(Qt${QT_VERSION_MAJOR} REQUIRED COMPONENTS Widgets LinguistTools)

aux_source_directory(. DIRS_SRCS)  # 当前文件夹加入cmake
aux_source_directory(ui DIRS_SRCS)  # 当前文件夹加入cmake
aux_source_directory(utils DIRS_SRCS)  # 当前文件夹加入cmake
include_directories(ui)
include_directories(utils)

set(SOURCE_FILES
        ${DIRS_SRCS}
        )
        
set(PROJECT_SOURCES
        ${SOURCE_FILES}
)

if(${QT_VERSION_MAJOR} GREATER_EQUAL 6)
    qt_add_executable(LoveStar
        MANUAL_FINALIZATION
        ${PROJECT_SOURCES}
    )
    qt_create_translation(QM_FILES ${CMAKE_SOURCE_DIR})
else()
    if(ANDROID)
        add_library(LoveStar SHARED
            ${PROJECT_SOURCES}
        )
# Define properties for Android with Qt 5 after find_package() calls as:
#    set(ANDROID_PACKAGE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/android")
    else()
        add_executable(LoveStar
            ${PROJECT_SOURCES}
        )
    endif()

    qt5_create_translation(QM_FILES ${CMAKE_SOURCE_DIR} ${TS_FILES})
endif()

target_link_libraries(LoveStar PRIVATE Qt${QT_VERSION_MAJOR}::Widgets)

set_target_properties(LoveStar PROPERTIES
    MACOSX_BUNDLE_GUI_IDENTIFIER my.example.com
    MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
    MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
    MACOSX_BUNDLE TRUE
    WIN32_EXECUTABLE TRUE
)

if(QT_VERSION_MAJOR EQUAL 6)
    qt_finalize_executable(LoveStar)
endif()

